Aion 2 skill costs
You raise a skill's level by spending points. Active and passive skills use skill points. Stigma skills are paid for with Stigma Shards.
-
Active and passive skills
21 skill points
buy levels 1 to 10
Level 1 is free.
-
Stigma skills
75 Stigma Shards
buy levels 1 to 20
Cost per level
Scroll sideways to see the whole table.
| Levels | Each level | Total so far |
|---|---|---|
| 1 | Free | 0 |
| 2 to 4 | 1 | 3 |
| 5 to 7 | 2 | 9 |
| 8 to 10 | 4 | 21 |
Scroll sideways to see the whole table.
| Levels | Each level | Total so far |
|---|---|---|
| 1 to 5 | 1 | 5 |
| 6 to 10 | 2 | 15 |
| 11 to 15 | 4 | 35 |
| 16 to 20 | 8 | 75 |
Every level, 1 to 20
Scroll sideways to see the whole table.
| Level | Active (skill points) | Passive (skill points) | Stigma (Stigma Shards) |
|---|---|---|---|
| Level 1 | Free | Free | 1 |
| Level 2 | 1 | 1 | 1 |
| Level 3 | 1 | 1 | 1 |
| Level 4 | 1 | 1 | 1 |
| Level 5 | 2 | 2 | 1 |
| Level 6 | 2 | 2 | 2 |
| Level 7 | 2 | 2 | 2 |
| Level 8 | 4 | 4 | 2 |
| Level 9 | 4 | 4 | 2 |
| Level 10 | 4 | 4 | 2 |
| Level 11 | not with points | not with points | 4 |
| Level 12 | not with points | not with points | 4 |
| Level 13 | not with points | not with points | 4 |
| Level 14 | not with points | not with points | 4 |
| Level 15 | not with points | not with points | 4 |
| Level 16 | not with points | not with points | 8 |
| Level 17 | not with points | not with points | 8 |
| Level 18 | not with points | not with points | 8 |
| Level 19 | not with points | not with points | 8 |
| Level 20 | not with points | not with points | 8 |
| Total | 21 | 21 | 75 |
A dash (—) means points can't buy that level.
Past the cap
Points and shards buy levels only up to the max level above. Active and passive skills go higher with Daevanion nodes and with gear or Arcana that can roll the skill as a random option.
- Daevanion nodes
- spots on the Daevanion boards (Nezekan, Triniel, Vaizel and Zikel) that add levels to a skill.
- Arcana
- cards you wear. Arcana have five slots (Chalice, Parchment, Compass, Bell and Mirror), one card in each.
Scroll sideways to see the whole table.
| Where the levels come from | Active | Passive | Stigma |
|---|---|---|---|
| Bought with points or shards | 10 | 10 | 20 |
| Daevanion nodes | +4 | +4 | None |
| Arcana | +8 | +8 | None |
| Gear | +4 | +10 | None |
| Highest level | 26 | 32 | 20 |
- Gear and Arcana add levels through random rolls. The highest level counts every piece and card rolling the same skill at its top value.
- Daevanion nodes, gear and Arcana don't raise stigma skills.
- Stigma skills stop at level 20 for now. The game's tutorial says levels past 20 need Superior Stigma Shards, a separate currency. You get them from character level 46 and up, and 1 for each stigma skill you take to level 20. Leveling ends at level 45 for now.
How the highest level adds up
It counts what a character wears at once: 5 Arcana cards (one per slot), the class's own weapon, a guard, 2 rings, 2 earrings, a necklace and 7 armor pieces. Other classes' weapons can roll a skill too, but you can't wear them, so they don't count.
- Active
- Arcana: Chalice +4, plus Parchment +4 or Compass +4
- Gear: Guard +1, 2 Rings +1 each, plus Greatsword +1 or Longsword +1 or Dagger +1 or Bow +1 or Spellbook +1 or Orb +1 or Mace +1 or Staff +1
- Passive
- Arcana: Chalice +4, plus Bell +4 or Mirror +4
- Gear: Helm +1, Pauldrons +1, Breastplate +1, Greaves +1, Gloves +1, Boots +1, Cloak +1, 2 Earrings +1 each, Necklace +1