Evasion

Category: Attack or defense effect

Evading attacks prevents damage. Max Evasion rate is 30%.

Applied by

A tag names what must come first, such as a skill level.

Class

Assassin

  • Stigma skills (3)

      • increases the caster's Evasion by 200 for 20s
      • Skill level 20: +100 Evasion increase
      • Grants guaranteed evasion of all damage for a brief duration.
      • Skill level 15: +200 Evasion for 10s on use
  • Passive skills (1)

Ranger

  • Passive skills (1)

      • Increases the caster's Evasion by 200, Max HP by 37%, and restores 1,549 (+100% Attack)-1,859 HP on Evasion.

Spiritmaster

Cleric

Used by

Skills that get a bonus from it, or need it. A tag names what must come first, such as a skill level.

No Spiritmaster skills get a bonus from it. These classes have some:

No Cleric skills get a bonus from it. These classes have some:

Class

Assassin

  • Active skills (1)

  • Stigma skills (2)

      • Restores 300 MP and Stamina once on Evasion.
      • Skill level 15: +20% Move Speed for 3s on Evasion
      • Skill level 20: Restore 10% HP once after successfully evading
      • Skill level 15: 50% chance to reduce all skill cooldowns by 1s on Evasion for the duration
  • Passive skills (1)

      • Increases Max HP by an extra 37% and restores 1,549 (+100% Attack)-1,859 HP on Evasion.

Ranger

  • Passive skills (1)

      • Increases the caster's Evasion by 200, Max HP by 37%, and restores 1,549 (+100% Attack)-1,859 HP on Evasion.

Questions about Evasion