Root

Category: Crowd control

Root on bosses and NPCs

Land Root more often

An Ailment-type status effect that causes immobilization.

If it hits you

Healing Potions and cleansing skills remove it. Defiance doesn't.

All ways to resist or remove Root

Applied by

A tag names what must come first, such as a skill level.

Class

Gladiator

  • Active skills (1)

  • Stigma skills (2)

      • with a 60% chance to inflict Root for 3s.
      • Skill level 10, chain skill Destructive Rush: Adds [Destructive Rush] Chain Skill
      • Skill level 15: +20% Root Chance
      • Skill level 5: 50% chance to inflict Root for 5s

Templar

  • Active skills (2)

      • with a 75% chance to inflict Root for 2s.
      • Skill level 8, chain skill Capture: Adds [Capture] Chain Skill
  • Stigma skills (1)

Assassin

  • Active skills (1)

      • Skill level 12: 50% chance to inflict Root for 5s on hit

Ranger

  • Active skills (1)

  • Stigma skills (1)

      • Skill level 5: 50% chance to inflict Root for 5s on hit

Sorcerer

  • Active skills (1)

  • Stigma skills (2)

      • Skill level 10: 30% chance to inflict Root for 2s
      • Skill level 5: 50% chance to inflict Root for 5s

Spiritmaster

Cleric

  • Active skills (2)

  • Stigma skills (2)

      • with a 30% chance to inflict Root.
      • Skill level 20: +20% Root Chance
      • Has a 75% chance to inflict Root for 10s.
      • Skill level 10: +2s Root duration
      • Skill level 15: +25% Root chance

Chanter

  • Stigma skills (1)

      • Skill level 5: 50% chance to inflict Root
      • Skill level 15: +3s Seal, Root, Max Stamina reduction effect
      • Skill level 20: +25% Seal, Root, Max Stamina reduction chance

Used by

Skills that get a bonus from it, or need it. A tag names what must come first, such as a skill level.

No Gladiator skills get a bonus from it. These classes have some:

No Templar skills get a bonus from it. These classes have some:

No Assassin skills get a bonus from it. These classes have some:

No Spiritmaster skills get a bonus from it. These classes have some:

No Chanter skills get a bonus from it. These classes have some:

Class

Ranger

  • Active skills (1)

      • Selects a target afflicted with Slow or Root within 20m
  • Stigma skills (1)

      • Increases damage by 20% to targets afflicted with Slow or Root.
      • Skill level 10: +10% additional damage to targets afflicted with Slow or Root
      • Skill level 20: +20% additional damage to targets afflicted with Slow or Root
      • Skill level 25 (not on Global yet): -50% cooldown for [Explosive Arrow] when hitting targets afflicted with Slow or Root
  • Passive skills (1)

      • Has a 50% chance to deal 697 (+35% Attack) Wind damage when landing an attack on a target afflicted with Slow or Root.

Sorcerer

Cleric

Questions about Root