Fear
Category: Crowd control
A Mental-type status effect that forces the target to move in the opposite direction of the caster.
Applied by
A tag names what must come first, such as a skill level.
Spiritmaster
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Active skills (2)
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- with a 70% chance to inflict Fear for 5s.
- Skill level 16: +2s Fear duration
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- Skill level 8, chain skill Curse of Despair: Adds [Curse of Despair] Chain Skill
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Stigma skills (2)
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- with a 30% chance to inflict Fear for 5s.
- Skill level 20: +20% Fear Chance
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- with a 50% chance to inflict Fear for 5s.
- Skill level 15: +2s Fear duration
- Skill level 20: +20% Fear Chance
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No skills get a bonus from it.
Questions about Fear
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Which stat lowers the chance of getting Feared?
Fear Resist. It lowers the odds that enemy Fear skills land on you. Fear is a Mental-type status effect, so Status Effect Resist counts too. Willpower adds Status Effect Resist. An enemy's Fear Chance and Status Effect Chance push the other way.
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Can cleansing skills remove Fear?
Yes. The game says Defiance and cleansing skills can remove Fear. Some cleansing skills also reach party members, so an ally can free you too.
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Does the 100% Fear chance on NPC targets also work on players?
No. A Fear tooltip's NPC line leaves players out. A player you hit gets the lower Fear chance the skill states first. Fear Resist and Status Effect Resist can cut that chance further.