Stun
Defiance and cleansing skills remove it.
Skills with StunSkills with StunSkills with StunSkills with StunSkills with StunSkills with StunSkills with StunSkills with Stun Land it on others
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Hit by Stun, Root or another effect? Find it below to see what removes it, then how to resist effects, and which skills free you, make you immune or cleanse.
Trying to land crowd control on others? See Crowd control chance.
Tap an effect to see what removes it. Muted effects have no way out. The game sorts status effects into Types.
A skill that raises an Impact-type, Mental-type or Ailment-type Resist counts for every effect of that Type.
"A fixed chance" is the game's own words: it gives no number for it.
Defiance and cleansing skills remove it.
Skills with StunSkills with StunSkills with StunSkills with StunSkills with StunSkills with StunSkills with StunSkills with Stun Land it on others
Defiance and cleansing skills remove it.
Skills with KnockdownSkills with KnockdownSkills with KnockdownSkills with KnockdownSkills with KnockdownSkills with KnockdownSkills with KnockdownSkills with Knockdown Land it on others
Defiance and cleansing skills remove it.
Skills with AirborneSkills with AirborneSkills with AirborneSkills with AirborneSkills with AirborneSkills with Airborne Land it on others
Defiance and cleansing skills remove it.
Defiance and cleansing skills remove it.
Cleansing skills remove it. Defiance doesn't. A hit has a fixed chance to end it.
Cleansing skills remove it. Defiance doesn't. A hit has a fixed chance to end it.
Skills with PolymorphSkills with Polymorph Land it on others
Cleansing skills remove it.
Healing Potions and cleansing skills remove it. Defiance doesn't.
Skills with SealSkills with SealSkills with SealSkills with SealSkills with SealSkills with SealSkills with Seal Land it on others
Defiance and cleansing skills remove it. A hit from Frost Burst (Sorcerer) ends it.
Cleansing skills remove it. Defiance doesn't.
Healing Potions and cleansing skills remove it. Defiance doesn't.
Skills with RootSkills with RootSkills with RootSkills with RootSkills with RootSkills with RootSkills with RootSkills with RootSkills with Root Land it on others
Healing Potions and cleansing skills remove it. Defiance doesn't.
Skills with BlindSkills with BlindSkills with Blind Land it on others
Healing Potions and cleansing skills remove it. Defiance doesn't.
Healing Potions and cleansing skills remove it. Defiance doesn't.
Skills with SlowSkills with SlowSkills with SlowSkills with SlowSkills with SlowSkills with SlowSkills with Slow
Healing Potions and cleansing skills remove Poison and Bleed. Defiance doesn't.
Skills with Damage over TimeSkills with Damage over TimeSkills with Damage over TimeSkills with Damage over TimeSkills with Damage over TimeSkills with Damage over TimeSkills with Damage over TimeSkills with Damage over Time
Defiance doesn't remove any of these.
These effects also have their own Resist stat, like Stun Resist: Stun, Airborne, Grab, Fear, Sleep, Polymorph, Taunt, Seal, Frost, Paralyze, Root, Blind, Lethargy, Slow, Poison and Bleed.
While you're under
Stun,
Knockdown,
Airborne,
Frost or
Fear, each hit you take raises your Status Effect Resist. Every class has a passive that does this:
A line with a tag like "Skill level 5" needs the skill at that level. When the tag also says not on Global yet, Global can't reach that level yet.
Increases Impact-type Resist by 50% for 20s.
Skill level 5: +20% Ailment-type and Mental-type Resist
Skill level 20: +50% Impact-type Resist increase
Skill level 25 (not on Global yet): +30% Status Effect Resist
Which effects: Impact-type, Mental-type, Ailment-type
Increases Impact-type Resist by 50% for 20s.
Skill level 5: +20% Ailment-type, Mental-type Resist for the duration
Skill level 20: +50% Impact-type Resist increase
Skill level 25 (not on Global yet): +30% Status Effect Resist for the duration
Which effects: Impact-type, Mental-type, Ailment-type
Increases the caster's Mental-type Resist and Impact-type Resist by 48.4%.
Which effects: Impact-type, Mental-type
Increases Status Effect Chance by 20% and Status Effect Resist by 20% for the caster for 20s.
Skill level 10: +15% Status Effect Resist
Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks).
Increases the caster's Ailment-type Resist and Impact-type Resist by 48.4%.
Which effects: Impact-type, Ailment-type
Skill level 5: +20% Impact-type Resist
Which effects: Impact-type
Skill level 25 (not on Global yet): +20% Status Effect Resist for the duration
Skill level 5: +10% Status Effect Resist
Skill level 15: +20% Status Effect Resist
These skills remove effects from you. Each says which.
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s.
Removes Slow and Root from the caster
Skill level 25 (not on Global yet): Removes and grants immunity to Damage over Time effects
Skill level 5: Removes and grants immunity to Damage over Time effects
The game says every effect with a Type is a status effect. Tenacity (Defiance gives it after it frees you) and these skills make you immune to those for a while. Each skill says what it covers.
Tenacity: Grants Status Effect Immunity
Skill level 12: +2s Tenacity duration
Grants Slow and Root Immunity.
Skill level 25 (not on Global yet): Removes and grants immunity to Damage over Time effects
Grants Hibernation to the caster for 5s.
The caster becomes immune to damage and status effects while Hibernation is active.
Cannot block certain powerful attacks and is unaffected by cooldown increase effects.
Skill level 15: +2s duration
Skill level 20: Triggers when afflicted with Impact-type status
Which effects: Impact-type
The caster is immune to damage and status effects for 3s.
Cannot block certain powerful attacks.
Skill level 15: Grants base effect of [Salvation] to the party member with the lowest HP
Skill level 20: Triggers [Salvation] when afflicted with Impact-type status
Skill level 25 (not on Global yet): Grants base effect of [Salvation] to all party members
Which effects: Impact-type
The caster becomes immune to damage and status effects for 3s.
Cannot block certain powerful attacks.
Skill level 20: Trigger [Tenaciousness] when afflicted with Impact-type status
Skill level 25 (not on Global yet): +1s duration
Which effects: Impact-type
Skill level 5: Removes and grants immunity to Damage over Time effects
The game says cleansing skills remove Stun, Knockdown, Airborne, Grab, Fear, Frost, Sleep, Polymorph, Taunt, Paralyze, Seal, Root, Blind, Lethargy, Slow, Poison and Bleed.
Removes up to 2 debuffs and restores 3,464 (+100% Attack)-3,810 HP to the caster and party members within 40m.
Skill level 10: Removes all debuffs
Restores 2,389 (+100% Attack)-2,628 HP and removes 1 debuff for the caster and party members within 40m.
Skill level 8: Removes up to 2 debuffs
Restores 1,463 (+100% Attack)-1,609 HP and removes 1 debuff(s) for the caster and party members within 40m.
Skill level 8: Removes up to 2 debuffs
Skill level 25 (not on Global yet): Removes all debuffs when effect expires naturally
Skill level 8: 50% chance to remove 1 debuff
Skill level 15: Removes 5 debuff(s)