Incoming Heal Reduction
Category: Enemy debuff
Increases the amount of HP healed with a skill.
Negative value reduces amount of healing.
If it hits you
Defiance doesn't remove it.
Applied by
A tag names what must come first, such as a skill level.
Gladiator
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Stigma skills (1)
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- reduces Defense by 30% and Incoming Heal by 50% for 10s.
- Skill level 5: +20% [Blade Toss] Incoming Heal reduction
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Templar
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Active skills (1)
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- Skill level 8: -60% Incoming Heal during Debilitate
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Assassin
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Passive skills (1)
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- Has a 15% chance to reduce the target's Incoming Heal by 74%
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Ranger
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Active skills (1)
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- reducing Incoming Heal by 60%
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Spiritmaster
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Stigma skills (1)
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- Skill level 15: -70% Incoming Heal during Corrode
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Cleric
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Stigma skills (1)
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- reduces enemy Incoming Heal and HP Potion Recovery by 60% for 20s.
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Passive skills (1)
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- Has a 7% chance to reduce the target's Incoming Heal by 94% for 5s on landing an attack.
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Chanter
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Stigma skills (1)
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- Skill level 15: -70% Incoming Heal and Potion Recovery
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No skills get a bonus from it.
Questions about Incoming Heal Reduction
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Does Incoming Heal Reduction also lower lifesteal?
No. Lifesteal, the HP you absorb when your attacks hit, does not use the Incoming Heal stat. So Incoming Heal Reduction does not lower it. Buffs that raise Incoming Heal do not raise it either.
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Is healing lower in the Abyss and other PvP zones?
Yes. In the Abyss and the Arena, a debuff lowers the healing that players receive there.
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Does Incoming Heal Reduction also lower potion healing?
Not by itself. HP Potions use their own stat, HP Potion Recovery. Incoming Heal covers HP restored by skills. A few debuffs lower both stats, and their text names both. Poison is one of them.