Knockdown
Category: Crowd control
An Impact-type status effect that causes immobilization and incapacitation.
Applied by
A tag names what must come first, such as a skill level.
Gladiator
-
Active skills (5)
-
- inflicts Knockdown for 3s
- Skill level 12: +1s Knockdown duration
-
- with a 30% chance to inflict Knockdown for 3s after using [Dodge] or while flying.
- Skill level 16: +25% Knockdown Chance
-
- Skill level 12, chain skill Forced Fall: Adds [Forced Fall] Chain Skill
-
- Skill level 8: 30% chance to inflict Knockdown for 3s on landing [Ankle Slice]
-
- Skill level 8, chain skill Wrath Burst: Adds [Wrath Burst] Chain Skill
-
-
Stigma skills (3)
-
- with a 30% chance to inflict Knockdown for 3s.
- Skill level 20: +20% Knockdown Chance
-
- has a 50% chance to inflict Knockdown for 3s.
- Skill level 20: +25% Knockdown Chance
-
- Skill level 20: [Blade Dance] has 30% chance to inflict Knockdown for 3s
-
Templar
-
Active skills (1)
-
- with a 30% chance to inflict Knockdown for 3s.
- Skill level 8: +20% Knockdown Chance
-
-
Stigma skills (1)
-
- Has a 75% chance to inflict Knockdown for 3s.
- Skill level 20: +25% Knockdown Chance
-
Assassin
-
Active skills (1)
-
- inflicts Knockdown for 3s.
- Skill level 12: +1s Knockdown duration
-
-
Stigma skills (1)
-
- Skill level 10, chain skill Aerial Slaughter: Adds [Aerial Slaughter] Chain Skill
-
Sorcerer
-
Stigma skills (1)
-
- Skill level 10, chain skill The Depths: Adds [The Depths] Chain Skill
- Skill level 15: +1s [The Depths] Knockdown duration
-
Spiritmaster
-
Active skills (1)
-
- Skill level 12: 5% chance to inflict Knockdown for 3s on landing Fire Spirit attack
-
-
Stigma skills (1)
-
- While a Fire Spirit is summoned: Fire: 1,524 (+95% Attack) AoE damage and Knockdown
- While an Ancient Spirit is summoned: Ancient: 2,592 (+161.5% Attack) AoE damage and Knockdown
-
Cleric
-
Active skills (1)
-
- Skill level 8: Has a 20% chance to inflict Knockdown on the target for 3s
-
Chanter
-
Active skills (1)
-
- inflicts Knockdown for 3s.
- Skill level 8: +1s Knockdown duration
-
-
Stigma skills (1)
-
- with a 50% chance to inflict Knockdown.
- Skill level 20: +25% Knockdown Chance
-
Used by
Skills that get a bonus from it, or need it.
No Assassin skills get a bonus from it. These classes have some:
No Sorcerer skills get a bonus from it. These classes have some:
No Spiritmaster skills get a bonus from it. These classes have some:
No Cleric skills get a bonus from it. These classes have some:
No Chanter skills get a bonus from it. These classes have some:
Gladiator
-
Active skills (2)
-
- Deals 3,256 (+181.5% Attack) damage to a target afflicted with Knockdown within 4m
-
- Deals 2,714 (+163.6% Attack) damage to a target afflicted with Knockdown within 4m and increases Enmity.
-
Questions about Knockdown
-
Can a cleansing skill remove Knockdown?
Yes. Cleansing skills remove Knockdown, the same as Defiance does. So a party member can use one to free you while you are down. It works even when your own Defiance is on cooldown.
-
Does Knockdown work on bosses?
No, not if the boss has Incapacitated Immunity. Knockdown is an incapacitating effect, so it does not land on that boss.
-
Does the 100% Knockdown chance on NPC targets also work on players?
No. That line only holds against NPC targets. Against players, the skill rolls its own Knockdown chance, printed before that line. Their Status Effect Resist can lower it further.
-
Which stat lowers the chance of getting Knocked Down?
Status Effect Resist. Knockdown is a status effect, so a higher Status Effect Resist makes it land on you less often. Willpower raises Status Effect Resist. An attacker's Status Effect Chance raises those odds again.
-
Do I get immunity after being Knocked Down?
Partly. The resist passive all classes share reacts to it. Getting hit while Knocked Down builds Status Effect Resist in stacks that last a few seconds. Stacks have a short cooldown, so not every hit counts. As stacks pile up, the next Knockdown in a chain lands less often. Defiance's Tenacity briefly makes you fully immune.