Assassin

Tools

Effects

Effects Assassin skills apply or get a bonus from.

Crowd control (10)

Crowd control: how many skills apply or use each effect
Effect Applied byUsed by
Airborne 10
Impact-type status 01
Knockdown 20
Pull 10
Root 10
Rotate 70
Seal 10
Slow 20
Stagger 152
Stun 81

Enemy debuffs (6)

Enemy debuffs: how many skills apply or use each effect
Effect Applied byUsed by
Blind 42
Buff Removal 10
Damage over Time 10
Exposed 10
Incoming Heal Reduction 10
Insignia 72

Your buffs and states (3)

Your buffs and states: how many skills apply or use each effect
Effect Applied byUsed by
Ambush Stance 11
Stealth 21
Tenacity 11

Attack and defense effects (5)

Attack and defense effects: how many skills apply or use each effect
Effect Applied byUsed by
Back Attack 05
Critical Hit 65
Double Chance 10
Evasion 44
Multi-Hit 50

Enemy states (1)

Enemy states: how many skills apply or use each effect
Effect Applied byUsed by
Incapacitated Immunity 02

Biggest single-target hits

The most damage one target takes from one use of a skill.

Skills

What each skill type costs to learn: Skill costs.

Active (12)

  • Ambush Close strike that hits harder from behind.
  • Defiance Removes your own crowd control and grants Tenacity.
  • Flash Slice Move to the far side of a target and slash a group, with a chance to Blind.
  • Heart Gore Triggered by your Critical Hits: slashes a group and restores MP.
  • Infiltrate Move behind a target and strike; chance to Blind after a Dodge or in flight.
  • Insignia Explosion Detonates Insignia on a group for damage and a chance to Stun; more stacks, more of both.
  • Quick Slice Basic area slash that restores MP.
  • Savage Roar Basic area slash that engraves an Insignia.
  • Shadow Fall Dash to a Stunned target and knock it down.
  • Shadowstrike Move behind a target, turn it around and Stun it.
  • Storm Rampage Strike that only hits Staggered targets.
  • Whirlwind Slice Slash with a chance to turn and Stun the target on Evasion.

Stigma (13)

  • Aerial Bind Strike with a chance to launch the target Airborne; sure at full Insignia stacks.
  • Assault Ambush Hits a group around a far target with a chance to Blind; raises your Defense.
  • Evasion Contract Removes Slow and Root, makes you immune to them, and raises your Evasion.
  • Evasion Stance Briefly evade all damage; evading restores MP and Stamina.
  • Illusive Clone For a while, Heart Gore has no cooldown and your hits deal extra damage.
  • Savage Fang Area slash that engraves a full stack of Insignia.
  • Shadow Walk Become stealthed outside combat.
  • Shadowstep Strike, then step back into a short Stealth.
  • Smoke Bomb Smoke bomb that Blinds the target.
  • Spiral Slice Rush strike that strips buffs, dealing more damage per buff removed.
  • Swift Contract Self buff to Combat Speed.
  • Throw Shadowblade Thrown blade that Slows the target.
  • Triniel's Dagger Stab that lengthens the target's cooldowns; stronger from behind.

Passive (10)

  • Ambush Stance Rush and movement skills grant Ambush Stance, a chance of extra damage on hit.
  • Apply Poison Hits have a chance to Poison the target and cut its healing.
  • Assault Stance Self buff to Critical Damage Boost.
  • Defense Break Hits on a target with Stagger or an Impact-type status lower its Defense and Status Effect Resist.
  • Determination Extra damage when you hit a target at low HP.
  • Exploit Weakness Raises Critical Hit; Critical Hits have a chance to raise Attack or summon clones that add Insignia.
  • Heightened Sixth Sense Raises your Evasion and HP; evading heals you.
  • Impact Hit Raises your Impact-type Chance and Double Chance.
  • Rear Smite Raises your Back Attack damage and PvE and PvP damage.
  • Revitalization Contract Self status resist and emergency heal.