Templar
Tools
Effects
Effects Templar skills apply or get a bonus from.
Crowd control (7)
| Effect | Applied by | Used by |
|---|---|---|
| | 0 | 2 |
| | 2 | 1 |
| | 3 | 0 |
| | 3 | 0 |
| | 14 | 1 |
| | 8 | 1 |
| | 1 | 0 |
Enemy debuffs (5)
| Effect | Applied by | Used by |
|---|---|---|
| | 1 | 0 |
| | 1 | 0 |
| | 1 | 0 |
| | 1 | 0 |
| | 1 | 0 |
Your buffs and states (6)
| Effect | Applied by | Used by |
|---|---|---|
| | 1 | 1 |
| | 1 | 0 |
| | 5 | 2 |
| | 1 | 0 |
| | 1 | 1 |
| | 1 | 1 |
Attack and defense effects (5)
| Effect | Applied by | Used by |
|---|---|---|
| | 5 | 4 |
| | 4 | 0 |
| | 1 | 0 |
| | 0 | 2 |
| | 5 | 0 |
Enemy states (1)
| Effect | Applied by | Used by |
|---|---|---|
| | 0 | 3 |
Biggest single-target hits
The most damage one target takes from one use of a skill.
Skills
What each skill type costs to learn: Skill costs.
Active (12)
-
Annihilate Strike on a Stunned or Knocked Down target, with a chance to knock it down. -
Debilitating Smash Area strike that inflicts Debilitate on Block. -
Defiance Removes your own crowd control and grants Tenacity. -
Flash Rampage Strike that only hits Staggered targets and raises Enmity. -
Judgment Single-target strike that raises Enmity. -
Poach Ranged pull that brings a target in front of you, with a chance to root. -
Pummel Basic area strike that raises Enmity. -
Punishment Charged area strike that grants you Executor. -
Shield Rush Rush after a Dodge or while flying, with a chance to stun. -
Shield Smite Area strike with a chance to stun its target. -
Vicious Strike Basic area strike that raises Enmity and restores MP. -
Warding Strike Area strike that heals you and grants Warding.
Stigma (13)
-
Armor of Balance Self buff to Impact-type Resist. -
Assault Fury Area strike with a chance to stun that raises your Defense. -
Battlefield Banner Self buff to Attack that grows with your Defense. -
Comrade in Arms Self buff to damage tolerance; a party member's damage is shared with you. -
Doom Shield Rushing strike with a chance to knock the target down; grants you a Protective Shield. -
Empyrean Lord's Punishment Area strike around a target with a chance to stun. -
Executing Blade Area strike that lowers Defense, stronger on targets with Impact-type status. -
Grapple Pulls enemies in front of you and roots them. -
Nezekan's Shield Protective Shield for you and nearby party members. -
Noble Armor Self buff to Max HP with an instant heal. -
Second Skin Self buff to damage tolerance. -
Shield of Protection Briefly guarantees Block and restores MP and Stamina on Block. -
Taunt Ranged strike that inflicts Shrink, with a chance to taunt players.
Passive (10)
-
Block Pain Grants Block Pain, a damage tolerance buff, when you are hit. -
Enhance Health Raises your HP, Max HP and Incoming Heal. -
Fury Front Attack damage boost, and a party damage buff on Block. -
Guarding Seal Shield that blocks damage when your HP is low. -
Impact Hit Raises your Impact-type Chance and Double Chance. -
Insulting Roar Raises Enmity Boost, and Attack on a Front Attack. -
Ironclad Defense Raises your Defense and Endurance. -
Punishing Benediction Raises your Critical Hit and grants a chance of extra damage. -
Survival Willpower Raises Status Effect Resist, and more when you are crowd controlled. -
Warding Shield Raises your Block and heals you on Block.