Chanter

Tools

Effects

Effects Chanter skills apply or get a bonus from.

Crowd control (7)

Crowd control: how many skills apply or use each effect
Effect Applied byUsed by
Airborne 10
Impact-type status 03
Knockdown 20
Root 10
Seal 30
Stagger 102
Stun 62

Enemy debuffs (3)

Enemy debuffs: how many skills apply or use each effect
Effect Applied byUsed by
Exposed 10
Incoming Heal Reduction 10
Max Stamina Reduction 10

Your buffs and states (4)

Your buffs and states: how many skills apply or use each effect
Effect Applied byUsed by
Divine Barrier 10
Protection Circle 10
Protective Shield 21
Tenacity 11

Attack and defense effects (6)

Attack and defense effects: how many skills apply or use each effect
Effect Applied byUsed by
Block 33
Critical Hit 73
Double Chance 20
Multi-Hit 70
Parry 01
Perfect Chance 20

Enemy states (1)

Enemy states: how many skills apply or use each effect
Effect Applied byUsed by
Incapacitated Immunity 02

Biggest single-target hits

The most damage one target takes from one use of a skill.

Skills

What each skill type costs to learn: Skill costs.

Active (12)

  • Dark Crush Ranged single-target strike.
  • Defiance Removes your own crowd control and grants Tenacity.
  • Gust Rampage Melee strike that only hits Staggered targets.
  • Heat Wave Blow Close-range area strike with a chance to Seal on Block.
  • Impactful Crush Ranged strike with a chance to stun; then Dark Crush can be used for 2s.
  • Incandescent Blow Basic close-range area strike.
  • Onslaught Basic area strike that restores MP.
  • Recuperation Party heal that removes a debuff and heals over time.
  • Rushing Smash Rushing area strike that restores MP.
  • Spinning Strike Heavy area strike that raises your Critical Damage Boost; then Dark Crush can be used for 2s.
  • Tremor Crush Gap-closing strike with a chance to stun after Dodge or while flying.
  • Wave Blow Strike on a stunned target that knocks it down.

Stigma (13)

  • Assault Shock Area strike with a chance to stun; more Defense per target hit.
  • Barrier Spell Briefly keeps your and your party's HP above a minimum.
  • Ensnaring Mark Area strike with a chance to Seal; then Dark Crush can be used for 3s.
  • Focused Defense Short guard that guarantees Block and restores MP and Stamina.
  • Fracturing Blow Rush strike that lowers the target's Defense; stronger on targets with an Impact-type status.
  • Guardian Blessing Self buff to Max HP with an instant heal.
  • Healing Touch Heals you and party members nearby.
  • Impeding Authority Protective Shield for you and party members nearby.
  • Marchutan's Wrath Ranged area strike; then Dark Crush can be used for 3s.
  • Obliterate Area strike with a chance to knock enemies down.
  • Power of the Storm Buff to Combat Speed and skill cooldowns for you and your party.
  • Sprint Mantra Move Speed buff for you and your party, with a chance to heal on hits.
  • Undefeated Mantra Damage and Damage Tolerance buff for you and your party.

Passive (10)

  • Attack Preparation Self buff to damage, Defense and Accuracy.
  • Blessing of Life Self buff to Max HP and Heal Boost.
  • Crossguard Self buff to Block that heals you when you Block.
  • Earth's Promise Your hits lower the target's Damage Tolerance.
  • Impact Hit Self buff to Impact-type Chance and Double Chance.
  • Inspiring Spell Self buff to Critical Hit and Perfect Chance.
  • Protection Circle Your attacks build Protection Circle stacks into a party Divine Barrier; shields you at low HP.
  • Raging Spell Extra damage on targets with Stagger or an Impact-type status.
  • Survival Willpower Raises your Status Effect Resist, and your Damage Tolerance while you are under crowd control.
  • Wind's Promise Raises your Critical Damage Boost; chance of extra damage on Critical Hits.